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Old Feb 14, 2008, 12:27 AM // 00:27   #1
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Default Concept Skill: Night of Fire

Night of Fire
5 energy
1 second casting time
5 second recharge time

Spell. Target foe is struck for 15...60 fire damage. If target foe is blind, that foe is set on fire for 1...3 seconds. (Fire Magic).

Option 2:

Spell. Target foe is struck for 15...60 damage. If target foe is blind, that foe is struck for an additional 10...30 damage. (Fire Magic).

EDIT:
Changed the damage from 70 to 60.

Last edited by gameshoes3003; Feb 15, 2008 at 12:55 AM // 00:55..
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Old Feb 14, 2008, 12:29 AM // 00:29   #2
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lose the set on fire part

fragility resurrection
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Old Feb 14, 2008, 12:30 AM // 00:30   #3
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It's worse than Immolate in every single way (10e I know, but Mind Blast says 'whut?' @ energy)
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Old Feb 14, 2008, 12:31 AM // 00:31   #4
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Quote:
Originally Posted by Stormlord Alex
It's worse than Immolate in every single way (10e I know, but Mind Blast says 'whut?' @ energy)
Think about it, it'll prevent noobs from spamming it continuously on recharge.
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Old Feb 14, 2008, 12:32 AM // 00:32   #5
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Para Para much??

The girls are hot in that video yes, but it doesn't deserve homage in GW

Anyways, why would someone use this over the numerous ksills that already cause burning without a pre-existing condition? It would work on with certain Mind Blast builds, but it's benefit would be negligable.

weak imo.
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Old Feb 14, 2008, 12:34 AM // 00:34   #6
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Changed the skill damage since people say it's pathetic.
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Old Feb 14, 2008, 12:35 AM // 00:35   #7
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meh better i guess re read thought u changed recharge
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Old Feb 14, 2008, 04:58 AM // 04:58   #8
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It's like Steam reversed.

Not too bad a skill...
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Old Feb 14, 2008, 11:04 AM // 11:04   #9
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more skills like steam or "if target is under a <condition(hex,enchant,shout etc)> this spell does <new effect>" would be nice.

/signed
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Old Feb 14, 2008, 02:46 PM // 14:46   #10
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Needs a higher energy cost, longer cast time, or longer recharge time. And since you want NEW skills, you should make them use NEW conditions. Change the blind part to Cracked Armor.

/unsigned
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Old Feb 14, 2008, 03:42 PM // 15:42   #11
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Sheesh, Magma, you need to calm down with that "lets make every frickin' skill hard as hell to manage fairly" crap.

/signed
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Old Feb 14, 2008, 10:19 PM // 22:19   #12
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Quote:
Originally Posted by tehshadowninjar
Sheesh, Magma, you need to calm down with that "lets make every frickin' skill hard as hell to manage fairly" crap.

/signed
Sorry, but I prefer balance. I haven't seen balance in any of the skills suggested. And how likely is Anet to add new skills at this point? I'd guess about the same chance as the Chicago Cubs winning the Super Bowl.
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Old Feb 15, 2008, 12:12 AM // 00:12   #13
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Quote:
Originally Posted by MagmaRed
Needs a higher energy cost, longer cast time, or longer recharge time. And since you want NEW skills, you should make them use NEW conditions. Change the blind part to Cracked Armor.

/unsigned
Cracked Armor wouldn't make sense with "night".
Oh just a little trivia here.

The "Night of Fire" is an actual event that takes place in the Haitian revolution when it first began. I would know this because my group and I had to do a 45 minute presentation on this crap, so that's where I got the title of this skill.
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Old Feb 15, 2008, 12:47 AM // 00:47   #14
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its a little too good of a skill
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